Tuesday, February 23, 2010

"The Demon Apostle (Part 3 of 3)" The Demon Wars Saga Book 3 by R. A. Salvatore

"The Demon Apostle (Part 3 of 3)"
The Demon Wars Saga Book 3
by R. A. Salvatore
Multicast performance
produced by GraphicAudio (2009)
approx 5 hours.

R.A. Salvatore created a world of fantasy in which the magicks rested in gemstones, the elves trained one ranger in each generation to protect the forests and people of the outlying areas of the kingdom of Honce-the-Bear, and the Abellican church seeks power over the the state. In this magical Land of Corona, wherein lies Honce-the-Bear, there are many mythical and magical creatures; elves, centaurs, dwarves, giants, and goblins, but the enemy of man turns out to be none of these. Instead man's worst enemy is himself, especially in the form of Religion and Politics.

GraphicAudio has produced the first three books in Salvatore's "Demon Wars Saga" and this audio book brings to a close the third book in the first trilogy of the Demon Wars. Each book in the trilogy has been divided into three parts making it, in my opinion, easier to consume the "Movie In Your Mind" production. While each segment leaves you ready to dive into the next installment, with the superb sound effects, music and acting, the mind needs the intermission. If only enough time to grab more popcorn and begin the next.

In this final section of the final book of the first trilogy of "The Demon Wars Saga," Elbryan the Ranger, Bradwarden the centaur and Roger Lockless have escorted 5 Abellican monks to Mount Aida on a quest to view the place where the renegade Abellican monk-named-heretic, Avelyn Desbris died defeating the demon dactyl Bestesbulzibar. This battle, while defeating the physical form of the demon, released the demon's spirit so it could possess the father of the Abellican Church Father Abbott Markwart. Markwart has, under possession of the demon, has turned the church in a direction away from God and the young monks wish to turn the Church back by possibly canonizing Avelyn. Markwart will do all he can to stop this.

Back in Palmaris, one of the major cities of Honce-the-Bear, Elbryan's wife and disciple of Avelyn (she can battle with the best and use the magic of the gemstones), Pony, is pregnant with Elbryan's child and in hiding. When Father Abbott Markwart pays a political visit to Palmaris, Pony tries to exact revenge on the man who killed her adopted parents by attempting to assassinate Markwart throught he magic of the gemstones. Her plot seems to have succeed by sending a lodestone through Markwart's skull, but to the amazement of the monks the father abbot survives. He now seeks revenge on Pony. In a battle between the spirits of Pony and Markwart, Markwart removes the baby from Pony. Pony believes the baby to be killed but the elves Belli'mar Juraviel and queen of the elves, Lady Dasselrond, take the baby back to the elven lands.

These events all come to their apex in a battle between the powerful Markwart and the spirit of the demon within and Elbryan and Pony. With superb sound effects in this production you will easily lose yourself in the land of Corona and the magical battles within.

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posted by Gil T. @ 8:56 PM Comments: 0

Wednesday, February 17, 2010

"52" Parts 1 & 2 by Greg Cox

"52" Parts 1 & 2
by Greg Cox
Multicast performance
Produced by GraphicAudio
Approx 12 hours

"52" was a weekly comic published by DC comic beginning May of 2006. This comic covered a year in the DC Universe where just following the "Infinite Crisis" The world's greatest superheroes were missing but there was no lack of super powered heroes. Superman, Batman and Wonder Woman are missing after saving the world, the universe, and the multi-verse from a version of Lex Luthor trying to make his perfect world. But the world is not without its superheroes. The main heroes in this year long comic publication are a mixed batch of interesting characters.

Booster Gold and his robot/computer sidekick , Skeets, are in Metropolis. Booster is a time traveler from the 25th century and with the aid of Skeets they prevent crimes and disasters by referring to the timeline recorded in Skeets memory.

Supernova, whose identity is unknown and at the same time key to the entire "52" plot line, is a hero that makes a sudden appearance in Metropolis, surprising both Clark Kent and Booster Gold.

Black Adam, who was originally a villain, an opposite to Captain Marvel/Shazam. At the beginning of "52" Black Adam is somewhat of a dictator over the country of Khandaq. He is trying to form an alliance with countries like, Iraq, Iran et. al. to protect their citizens. A world wide crime organization called Intergang tries to gain support from Black Adam by offering him a woman they captured as a slave. Black Adam retaliates and kills the gang representatives and through her frankness the woman becomes Black Adam's wife. After showing Black Adam "how to be good," he takes her to the Rock of Eternity, once guarded by the wizard Shazam, now guarded by Captain Marvel. There he pleads his case and she becomes Isis. Isis and Black Adam seek out Isis brother who was enslaved by Intergang. When he is found he has been severely beaten by Intergang to the point he cannot walk. Black Adam gives the boy some of his own powers and he becomes Osiris. Now Black Adam has a family similar to that of the Marvel family. But Intergang is not happy with Black Adam's rejection.

The Question and Officer Montoya play the parts of catalysts between all the goings on. First they thwart a terrorist bombing attempt at Black Adam's wedding. Then they prevent the death of the new Bat-Woman, by stopping intergang and their twisted religion of crime from sacrificing Gotham City's new hero. Montoya discovers The Question has terminal cancer and discovers he has been training her to become the new Question.

Through the one year publication of the comic Booster Gold becomes an anti-hero, Skeets begins taking on an evil identity bent on domination. Super Nova takes Booster's place as Metropolis' new hero and through the help of Rip Hunter, another time traveler attempts to stop Skeets' evil plans. (Great time travel paradoxes in this plot line.) Black Adam saves his country from famine, only to have his family destroyed by the Four Horsemen and he then seeks his revenge on the Horsemen, Intergang and the scientists that created them and starts World War III. Montoya and Nightwing then assist Bat-Woman in protecting Gotham City from Intergang.

With a sprinkling of some of DC's minor superheroes; Nightwing, Captain Marvel and a few others the world is protected, but is it enough, these new heroes are a big help as the Multiverse attempts to be recreated.

Greg Cox novelized this year long publication and GraphicAudio in all their audio splendor brought the comic back to full color production with sound.

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posted by Gil T. @ 8:58 PM Comments: 0

Tuesday, January 19, 2010

"Infinite Crisis" parts I & II by Greg Cox

"Infinite Crisis" parts I & II
by Greg Cox
multicast production
Produced by Graphic Audio
approx 12 hours total

I think I may have become addicted to GraphicAudio audio book productions. These guys really know how to suck you into a story and leave you, in this case, feeling as beat up as the superheroes involved. I mean that in a good way, the sound effects, music and acting puts you in the middle of the action and you feel every punch thrown. With all the action in a comic book, the transition to novelization of a series and then to audio book there lies the potential of losing some of the ambiance created by the brightly colored panels, but here's where GraphicAudio shines. Not only do you get all the ambiance, you are placed dead in amongst the action.

Infinite Crisis was a seven-issue limited series of comic books published by DC Comics beginning in October 2005. It was written by Geoff Johns and illustrated by Phil Jimenez. The series storyline was based on the 1985 series "Crisis on Infinite Earths" and it revisits characters and ideas that were from the earlier work. Greg Cox then took that series and created the novelization of the series. Then we move to audio book "Movie in your Mind" form from GraphicAudio. GraphicAudio released the production in two 6 hour segments.

For years, the rift between the Justice League's leaders has been widening. Batman's paranoia has given birth to an army of robotic assassins. Batman created the Brother Eye satellite to make sure "meta-humans" don't abuse their super powers. Somehow the satellite is hijacked and begins it's jihad against superheroes.

Wonder Woman has declared herself judge, jury, and executioner, taking a foe's life in an act that was broadcast worldwide. Superman is under the influence of mind control. With the Justice League divided and a super-villain coalition openly targeting the heroes, ordinary civilians find themselves caught in the crossfire.

The heroes have lost their way, their values, and their responsibilities. Only those who understand the true meaning of sacrifice are prepared to rectify this crisis-a crisis that originated in an alternate era when infinite earths collided in a cosmic cataclysm that erased history and lives. And those who survived are looking to restore all they have lost, regardless of the consequences.

In an epic adventure with battles taking place all around the world and even into the center of the universe every comic book fan will enjoy listening for their favorite hero. Nearly every superhero ever created by DC Comics makes an appearance and even some new ones.

Be prepared to be completely blown away with a great story by Greg Cox, created by DC Comics, and converted into a "Movie in your Mind" by GraphicAudio.

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posted by Gil T. @ 10:01 PM Comments: 0

Wednesday, November 25, 2009

"The Demon Apostle - Part 2" Book 3 of "The Demon Wars Saga" By R.A. Salvatore

"The Demon Apostle - Part 2"
Book 3 of "The Demon Wars Saga"
By R.A. Salvatore
Multicast Performance
Produced by GraphicAudio
Approx. 6 Hours


GraphicAudio continues with their "Movie in Your Mind" production of R.A. Salvatore's "Demon Wars Saga" with book 3 of the 7 book saga. I haven't decided yet If I'm fond of the cutting the book into three parts. On one hand this makes the books in smaller digestible audio book chunks, but on the other hand GraphicAudio really knows where to divide the books and create massive cliffhangers between the sections, and this one ends with the listener craving to know what happens next.

This anxiety is felt even more so in that this third book is the end of the first trilogy of the series and the end of the first epoch in the world of Corona.

Here we find Pony and Elbryan separated for the first time since their youth. Elbryan is in the north helping to rebuild while Pony has moved south to Palmaris to try to find the whereabouts of Roger Lockless, to find the latest movements of the Abellican Church, and to hopefully ensure the safety of hers and Elbryan's unborn child.

It seems as though Roger Lockless has found his way back to Elbryan. He has been given the task of leading 5 monks who are not liking the way the church is headed and seek to find the friends of Avelyn Desbris, the monk labeled as a heretic but in actuality the one that destroyed the physical form of the demon dactyl. Brother Francis the right hand man to Father Abbot Markwart is starting to have doubts about the church and that is why he asked Roger to escort the monks to Elbryan.

The newly appointed Bishop of Palmaris, Bishop De'Unnero, is becoming quickly unpopular with the common folks and merchants. First he's repossessing all the magic gemstones, even the ones purchased directly from the church, and creating a police state. Some of the people not wanting to give up the stones are being tortured and one is even executed in public. Markwart sees this as a possible bad image for the new direction for the church and sends De'Unnero to hunt down Elbryan. De' Unnero, it should be noted is a trained assassin and proficient with the tiger's paw gemstone, a gemstone that gives the user the power of a tiger and even transforms the arm of the user into that of the big cat. De'Unnero becomes so proficient that he can turn his entire self into a tiger.

In the bishop's absence, Markwart sends Brother Francis, now Master Francis, to serve as interim bishop and ease up on the hardships created by De'Unnero and to prepare for Markwart's and the King of Honce the Bear's visit to Palmaris .

Elbryan, Roger Lockless, Bradwarden the centaur, and two elves set out to escort the 5 monks to the grave of Avelyn for a pilgrimage to find hope for the future of the world of Corona. The rest of the elves are dispatched to Palmaris for a possible meeting with the king but more so to watch out for Pony and the unborn son of Elbryan the ranger.

With all this excitement and intrigue GraphicAudio continues to create the perfect production for these audio books to help you to get lost in the world of R.A. Salvatore's "Demon Wars Saga."

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posted by Gil T. @ 9:41 PM Comments: 0

Monday, November 23, 2009

"The Demon Apostle - Part 1" Book 3 of the "Demon Wars Saga" by R. A. Salvatore

"The Demon Apostle - Part 1"
Book 3 of the "Demon Wars Saga"
by R. A. Salvatore
multi-cast Performance
Produced by GraphicAudio


Continuing on with book three of the seven book series of R.A. Salvatore's "Demon Wars Saga," GraphicAudio,and their magical production skills, transport you back into the world of Corona. With superb sound effects, awesome acting and mind-blowing music you will experience what GraphicAudio calls "A Movie in Your Mind." So far, they have broken up each book into three parts keeping them at five or six hours per section. This formula seems to work well, but I can say I get anxious to jump into the next part as soon as I hear the last word of each segment.

Elbryan Wyndon, the Nightbird, travels north to take back the Timberlands with the help of Bradwarden the Centaur and Belli'mar Juraviel the elf, while Pony moves south to the city of Palmaris for a few of reasons one to find what has happened to Roger Lockless and the other to find out the state of affairs in the crucial city of Palmaris and also to seek revenge on the church that killed her adopted family.

A civil war between Church and State in Honce-the-Bear seems imminent. The Abellican Church, and her Father Abbot's desire to take back the magic gemstones dog the steps of the heroes, especially those of Jilseponie, who has possession of hte magic gemstones and has just recently learned of her pregnancy.

In the church itself, the Father Abbot Markwart seems to actually be showing signs of his demon posession. He has shaved his head and his ears are starting to become pointy. To many who view this, including his right hand man Brother Francis, the change is startling. Markwart has also discovered some new uses of the magical stones and soon begins using them with far more ease than any monk before, but his uses are starting to lean into the dark forces.

Brother Francis is conflicted about where the church and Markwart are heading and even begins questioning his own faith. The biggest guilt on his concious is that Master Jojonah forgave him as he was executed. This weighs heavy on Francis' soul.

In the North Elbryan and company are still fighting goblins, dwarves and giants and in the South the church is creating discontent among the secular rulers, and the excitement never stops in this installment of "The Demon Wars Saga."

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posted by Gil T. @ 10:34 PM Comments: 0

Monday, November 02, 2009

"The Demon Spirit Part 3" The Demon Wars Saga by R.A. Salvatore

"The Demon Spirit Part 3"
The Demon Wars Saga
by R.A. Salvatore
Multi-cast production
produced by Graphic Audio
Approx. 6 hours

Part 3 of "The Demon Spirit" audio book brings to a close the second book of R.A. Salvatore's The Demon Wars Saga, and running the risk of making this review too short, this book in the 7 book series ends with an extreme cliffhanger. To recap the story thus far in a nutshell: the Demon Dactyl awakened and was defeated by a Ranger, Warrior, Wizard, Centaur and Elf before he could take over the land of corona. The Wizard was a holy man known as Avelyn Desbris from the Abellican Church who after leaving the church was hunted down for "stealing" the magic gemstones. Avelyn's mentor discovered Avelyn was not the heretic the Father Abbot Markwart set him out to be, but rather a saint that saved the land. The Centaur, Bradwarden, is discovered alive and the church tries to torture him into confessing that Avelyn was a heretic. The Ranger, Elbryan and the Warrior, Pony, continue fighting giants, goblins and dwarves (leftover from the Dactyl's armies) to save the commonfolk in the land of Corona.

I guess that sums up the last book and 2/3 worth of material that makes this captivating saga. To close out "The Demon Spirit" book there are lots more deceits and heroism to keep this series well worth investing your time.

Elbryan and Pony have grown closer and have become officially married. They, however, put off having children until all the enemies of Corona have been defeated and the land is once again safe. In protecting the land they become targets for the evil Father Abbot Markwart and his assassins named Brothers Justice. Markwart hears of magics being used in the northlands and knows the magic can only be performed using the gemstones "stolen" by Avelyn Desbris. Markwart arrives in Pony's hometown and arranges for the murder of the Abbot of the local church. Markwart also schemes to get back the stolen gemstones from Pony. One of his servants, Marcalo De'Unnero, uses his exceptional training in the martial arts to create two new Brothers Justice to find the woman and the gemstones and deal with them both.

Markwart adds Pony's adopted parents to the torture chambers with the Centaur Bradwarden and attempts to torture them to find Pony as well as have them become allies in the making of Avelyn a heretic.

The Church no longer has a solid foundation, however. Master Jojonah is a high-ranking member of the Church and a former teacher of Avelyn Desbris, begins to see the rot in their beloved institution and works quietly to bring about the truth of Avelyn. This work eventually leads Jojonah leading Elbryan, Pony, and the elf, Juraviel to the dungeons to free the captives.

As I said earlier in this review, R.A. Salvatore ended this book with a massive cliffhanger, that leaves you wondering, will the church survive and in what incarnation?

The best part of listening to this series in audiobook form is that it is produced by GraphicAudio. With GraphicAudio's "movie in your mind" approach, listening to these books can make you feel as though you are launched into the magical/mythical land of Corona and sitting alongside watching the story unfold. The acting is superb, the sound effects are ultra-realistic and the incidental music helps shape the moods of the story. Bravo GraphicAudio.

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posted by Gil T. @ 9:24 PM Comments: 0

Tuesday, September 15, 2009

"Superman: The Never Ending Battle" (Justice League of America) by Roger Stern

"Superman: The Never Ending Battle" (Justice League of America)
by Roger Stern
Multicast production
Produced by GraphicAudio
Approx 6 hours


I never really thought about it before, but comic books can really be philosophical pieces of literary art. I know that I had a friend that was a Literature/Composition instructor at a small community college in Missouri and he would assign the class comic books as a reading assignment and while getting a small laugh from the students, he would continue to tell them that the words in comic books can create as much of an atmosphere as the images. With the few novels in the market based on comics this imagery must be carried further. Sometimes it's a hit or miss but that is true with any novel. In this novel not only is the imagery there but the author, Roger Stern, has thrown in a bit of a philosophical view of what makes a superhero keep doing what he's doing.

To explain what makes a superhero keep helping even though he (or she) may be fighting a never ending battle, Stern uses the example of George Washington and the founding fathers of the USA mixed in with the Paradoxical Commandments of Leadership. Those commandments are:

1. People are illogical, unreasonable and self-centered - Love them anyway.
2. If you do good, people will accuse you of selfish ulterior motives - Do good anyway.
3. If you are successful, you win false friends and true enemies - Succeed anyway.
4. The good you do today will be forgotten tomorrow - Do good anyway.
5. Honesty and frankness make you vulnerable - Be honest and frank anyway.
6. The biggest people, with the biggest ideas can be shot down by the smallest people with the smallest minds - Think big anyway.
7. People favor underdogs but only follow top dogs - Fight for a few underdogs anyway.
8. What you spend years building may be destroyed overnight - Build anyway.
9. People really need help, but may attack you if you do help them - Help them anyway.
10. Give the world the best you have and you may get kicked in the teeth. Give the world your best anyway.

So now we know what guides Superman and why he does what he does, let's talk about this audio book.

First and foremost this audio book is another spectacular production by GraphicAudio. When it comes to bringing a novel based on a comic book to life in audio book form I know GraphicAudio will do it right. With an amazing cast of voices, spectacular sound effects and sensational background music GraphicAudio makes this audio book a definite "Movie in your Mind."

The title of the book seems ominous enough that it will be a superior foe, but that is not the case, the foe seems to be a terrorist who wants to rule the world with chaos. To begin the chaos a small time villain is recruited. This guy is the Weather Wizard. He begins to bring severe storms to all the hometowns of the superheroes of the Justice League. In a team effort the Justice League must combat the devastation in their hometowns while at the same time trying to find who is causing the mess and stopping him.

While the book does focus primarily on Superman all the superheroes of the Justice League are found in action, and not just small cameos. So, for some good old fashioned comic book fun pick up this audio book from GraphicAudio.

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posted by Gil T. @ 7:16 PM Comments: 0

Thursday, September 03, 2009

Green Lantern: Hero's Quest (Justice League of America) by Dennis O'Neil

GraphicAudio book coverGreen Lantern: Hero's Quest (Justice League of America)
by Dennis O'Neil
Muliticast Performance
Produced by GraphicAudio
approx 6 hours


When you are looking for an audio book and you want something entertaining and worth the time spent listening, you should stop and consider anything produced by GraphicAudio. These guys have set the standard for full production audio books. With superb sound effects, music and acting their promise of "A movie in your mind" is really an understatement. GraphicAudio has a way of recreating the entire universe to blast out of whatever soundsy stem you use to play the audio book.

Even more on that is that when you are looking for super realism that exists in comic books, the GraphicAudio productions of the Justice League universe from DC comics is about the only way to listen to an audio representation of a novel based on super heroes. In this audio book the listener is taken to the beginning and end of the universe with the Green Lantern guiding the way and the production by GraphicAudio makes you feel as though you are hitching a ride with the Green Lantern all the way.

This book is based on Kyle Rayner as Green Lantern. Many old school DC comics fans may know the Green Lantern as Hal Jordan, but at some time in the DC continuum, a new Lantern came about in the form of Kyle Rayner. This novel is that story.

From the beginning we learn how struggling artist Kyle Rayner is given the Green Lantern ring and forced to become the latest incarnation of the Green Lantern. But what does he do with the powers? The ring didn't come with an instruction manual, so not only what Kyle does with the ring have to be learned but also the how.

At this same time the Justice League, consisting of the favorite heroes from DC comics; Superman, Batman, Wonder Woman, The Flash, The Atom, Jonn Jonnz, Plasticman, et. al, become aware of this new Green Lantern. The Justice Leage is concerned as to how Kyle will turn out, will he use the powers for good or evil. After observing him beat down a fighter jet with a dragon created from the ring and then rescuing a man and a little girl from a plane crash using a pair of pliers and a catcher's mitt created from the same ring, they decide to ask him to join on the side of good and join the Justice League.

Kyle, being the geeky kid who never really succeeded at anything isn't sure if he can handle the responsibility and asks for 24 hours to think about the invitation. After discovering that he may be able to handle the responsibility, Kyle returns to the Watchtower, a satellite orbiting Earth that serves as home to the Justice League, the moment he arrives on the station it disappears.

The next day Kyle is summoned by Batman. You NEVER turn down a summons from Batman. Batman is out to discover whether Kyle is responsible for the disappearance. But it is soon discovered that the Oan that gave Kyle the ring, Ganthat, knows why the space station disappeared. Kyle then must travel to the planet of Oa to find the Justice Leaguers. Along this journey Kyle discovers the origin of the Green Lantern corps and the possible destruction of the universe and must battle alone to stop the destruction.

At this point in the book you may not notice but there's some lessons in philosophy, physic and humanity that may make you stop to ponder the meaning of life. This also what makes Kyle Rayner realize that, while he may not have asked for the power, he was born to wield it.

So sit back and enjoy a fun comic audio book with "Green Lantern; Hero's Quest" produced by GraphicAudio.

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posted by Gil T. @ 9:26 PM Comments: 0